![]() That being said, the Gunner (especially Mechanist or Launcher of either gender) as well as the Mage/Summoner and Knight/Chaos can be relatively effective with limited experience. You can juggle well enough and you don't rely on a half dozen buffs like Priest/Crusader or complicated combos like the Theif/Rogue. (Literally, you keep swinging and the buff stacks on itself, providing more Str/Int with each stack)Ī simple blade wave or two (Light, Fire, Frost, ect.) can clear most of a room for you or let you engage things 20+ levels above you effectively with some careful fighting. ![]() The Asura combines the classical D&D style fighter with lots (and LOTS) of blade waves to provide reach, a passive that restores his mana when struck and extremely simple to maintain self buff effect. From what I've been told: Asura (that's from the male Slayer)īecause it's not complicated to use and is a 'Fixed Damage' class that doesn't rely upon good gear to be competative in late game content.
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